Sunday, December 4, 2016

Sister Location pt. 4

Your fourth night starts, and you are in the room similar to the FNAF 3 game. You try to induce a shock to Funtime Foxy, but nothing happens. This is interesting because the shock always works. You shrug and crawl through the front vent. You suddenly find yourself in front of Circus Baby herself, but you then notice that she is deactivated. The speaker from above says that she was deactivated for an unknown reason, and she has to be safely tied to the conveyor. The speaker suddenly fizzes out, and Baby starts to speak. She says that she is trying not to move to trigger the cameras. Baby then says that something bad happened last night and that she wants you to fix her. Baby's going to be taken to the scooping room, and that only the bad things will stay behind to haunt you.

You press multiple buttons to her instructions. She then says that Ballora is with both of us in the room and that you must hurry to escape. Baby tells you to hurry to the Scooping room, a place to where Ballora will not follow you. When you came to inside the Scooping room, though, the speaker above is warning you to get out up there. But then the voice once again fizzes out, and a light comes on in the room. You see the exoskeletons of all the animatronics in the Sister Location, including Baby. You then see an unknown animatronic come towards you and it starts to speaks, sounding just like Baby. The unknown animatronics is known as Ennard, and he was made out of the other animatronics. He wanted to go to the outside world, but he needed to hide under human skin. That's why he led you into the room so he can get you get to set him free. Ennard pushes a button, and the scooper comes down, killing you in a blood shower. And that is the Bad end of Sister Location.

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